Ore Crates:
16 crates
A small starting ship:
- 16 crates.
- One tier 1 generator assembly.
- Two small gas tanks, two spare fuel rods.
- Not very fast: 121m/s empty.
- Not easy to upgrade, since it's plated.
So it's not much an upgrade from the Laborer,
or whatever small ship you can kitbash in Easy Build.
And unlike them, it's not upgradable.
Can't even say it's cute since it's a just a box.
It's mainly a showcase for a couple yolol scripts:
- A script that calculate how long in day/hour/min and how far in km the fuel and gas allow to go at current burn rate.
-
- Another script that:
- Auto-regulate the power generation:
- Ramp up if battery are less than 90% or are going down
- Ramp down slowly otherwise
- Reduce turn speed according to a lever: 10% 30% 100% turn speeds.
- Count how far the ship traveled, in km
- Stop Cruise if you go backward
- Stop Cruise if the RangeFinder sees something
- Stop Cruise if the Kilometers counter reach zero
For the last item:
Suppose you want travel 50km unattended.
Use the U-Tool to set the Kilometers display to -50.
Hit Cruise and fire up the thrusters.
The ship will automatically stop cruising once reached.
Actually, a little past because Speedometer is not reliable,
and the ship doesn't stop instantly when Cruise Off.
Free blueprint at:
http://zwzsg.ddns.net/starbase/blueprints/Sky_Lamb.fbe
Free ship if you just started Starbase and catch me ingame.